Building Real-Time Serverless Games with Next.js and Neon
A technical deep-dive into how I built two real-time multiplayer games, Imposter and Password, using a completely serverless stack with Next.js, Vercel, and Neon's free-tier PostgreSQL.
A technical deep-dive into how I built two real-time multiplayer games, Imposter and Password, using a completely serverless stack with Next.js, Vercel, and Neon's free-tier PostgreSQL.
How I personally setup development based minecraft servers for ease of use.
A deep dive into building a custom stream overlay with Spotify and Twitch — what went wrong, what tech fixed it, and why I even built it in the first place.